Rollout
Stats
30
Power
90%
Accuracy
20
PP
Effects
Inflicts regular damage. User is forced to use this move for five turns. Power doubles every time this move is used in succession to a maximum of 16x, and resets to normal after the lock-in ends. If this move misses or becomes unusable, the lock-in ends.
If the user has used defense curl since entering the field, this move has double power.